Since the announcement and subsequent release of the iPhone SDK, developers it seems have apparently fallen in love with the iPhone.  Who buys Bejeweled and Zuma though?  Who are these people who keep enabling PopCap to spam the gaming world with mediochre games?  Anyway, a lot of awesome games are heading towards the iPhone so it’s not all bad.  Namco and THQ are in on it and they make some good games so I’m excited to see where that goes..  Woosh on over to Kotaku to get the full story.



“Take-Two Interactive announced today that BioShock 2 was officially in the works, under the development wing of the recently formed 2K Marin. The sequel to the Xbox 360 and PC shooter is planned for a fourth-quarter fiscal 2009 release date. Take-Two’s fiscal year matches the calendar year, so expect it to hit unspecified platforms before the ’09 holidays.

Take-Two also noted that the original BioShock has 2 million unit sales under its belt since its August ’07 release”  – Quoted from Kotaku

So get your Eve syringes ready, we’re going down to Rapture once again.  Maybe this time it’ll have some replay value (sorry guys, it’s true).

1000 hits

March 11, 2008

We are approaching 1000 hits fairly quickly and wanted to thank you, the readers, whether you’re some Stumblers or people who found the site via other means.  1000 was a goal from the beginning and I think we’ll continue this project and maybe try and reach 10,000 now.  If you wanted to maybe keep us going, a donation would be nice, even $.10 would be awesome (we’re that poor).

UPDATE:  We have now officially reached 1,000 hits, the screenshot can be found here if you missed the magic moment.  Thank you to all the people out there who like the site and visit occasionally.

Gaming as Art

March 10, 2008

  I wrote this for school and decided to post it here.  Here goes:

Today video gaming is one of the largest forms of entertainment.  My question is, why is not considered art?

With controversial issues, political statements, and abstract forms of games, one might think that games could easily be labeled art.  However, most film critics and people of the like say that games can’t be called art.  Yet nobody denies that hip-hop is art when it quite obviously isn’t.  There is no such thing as artistic when all it talks about is drugs and women.  At least games cover a variety of subjects, although titles like Grand Theft Auto don’t help my case.

Many people fail to look past the bad and see the beauty in the simple yet very complex experiences in games like the Guitar Hero series, or The Legend of Zelda.  The list goes on.  Video gaming is not all corruption, as people like Jack Thompson seem to think, calling games like Halo and Counter Strike “murder simulators”.  He’s quite a character as he has consistently attempted to link video games and school shootings such as the Virginia Tech rampage and the more recent Illinois shooting only to be bluntly disproved on every count.  People like him are the reason gamers feel unrest with the media.  We can no longer trust the television news stations like Fox who seem to be on Jack’s side every single freaking time.

But back to the point, video games can be an emotionally compelling experience, and that’s what I call art.  Final Fantasy VIII was my first role-playing game and I have a true connection with that game. Many aspects of the game were very moving including the fantastic original score by acclaimed video game composer Nobuo Uematsu.  I know every nook and cranny and I am very comfortable with it, though not in the typical serial killer developing way.  Why isn’t that art?  It was a beautiful and moving interactive story that has affected me emotionally more than many books or movies.  Yet still the contemporary media has to focus on the games that mean nothing, the ones gamers eventually just leave behind.  Games like Bioshock are also very artistic but get no credit from the media.  It had a vivid environment, award-winning story, and a fantastic and award-winning (once again) soundtrack.

Gaming has inspired a massive culture of people willing to spend money not on “murder simulators” or cheap thrills, but instead socially complex and very stimulating experiences. The multiplayer aspect of Xbox Live or the sentimentality and general fun of classic games on the Wii.  There’s not a lot of art forms that can capture the magic of revisiting something 20 years old and feeling the magic of childhood coming back to you, like still not being able to shoot that dang dog in Duck Hunt.  Games are a fantastic alternate art form for anyone tired of the cliché of movies or television.  And while it may be considered an escapist hobby, gaming can’t be denied as art once you try it with an open mind.  If only the mainstream could see that…

By Link2126


We’ve all been betrayed in Halo, maybe an accident, maybe he was being a griefer. But never have I been betrayed in such an impossible manner. I think we can all agree here that it wasn’t really anybody’s fault.

*pictured above: Squall’s Revolver Blade from Final Fanasy VIII, my personal favorite.*

I’ll let the article speak for itself.

“In the world of video games, swords are as ubiquitous as save points, invisible walls and sequels.  Fantasy RPGs are the most likely genre to include bladed weapons, but they’re also commonly found in beat em ups, platformers, fighting games and even FPSs.  There’s just something about a sword that evokes images of both visceral, bloody combat and refined elegance; something no other weapon can manage.  Whether you’re talking about sleek katanas, massive claymores or futuristic plasma blades, swords have been an integral part of video games since the beginning.  Certain swords, of course, stand out from the rest.  Some are recognized because of their outrageous power, others because of their gorgeous design, and still others become famous based on a certain mystique.  Regardless, among the myriad sabers out there in the digisphere, we came up with the ten most bad-ass swords ever to grace a game system.  Enjoy.”

via GamerVision

Portal Icons Cupcakes

February 27, 2008

Snack Or Die is quickly becoming one of my favorite sites, what with the Moogle cupcakes, Tetris Pop-Tarts, and Cactaur cookies, as well as a bunch of other video game related treats.  Jocelyn has done it again with the Portal icon cupcakes, such as the cake and companion cube.  Check out the recipe and more pics and get to work on making your own.